When DiUS announced our upcoming Hack Day theme was to be: ‘The next frontier: boldly go where you haven’t been before’, my mind started thinking about how we might take a smart toy, the Ozobot, redefine its purpose, and extend its lifespan of interest.
When DiUS was approached to put on a design thinking hack day at the DiUS Sydney office for a group of Year 5 and Year 6 students from St Finbar’s Catholic Primary School and Hampden Park Public School, we jumped at the chance to help create future problem solvers.
Part two of Sol Pandiella-McLeod’s exploration of 12 predictions that will affect and change the role of designers: Simplification of the design, Holistic design at every touchpoint, Virtual You, Connecting the last billion, Reforming education, Wearable tech on the inside.
Part one of Sol Pandiella-McLeod’s exploration of 12 predictions that will affect and change the role of designers: Design for Social Impact, Sensory design experiences, Machine learning that gets to know you at a deeper level, Automating the mundane, Disrupting the food industry with cruelty-free foods, Enhancing lives with virtual reality.
After 15 years overseas, Mags Henley shares her observations on the Australian User Experience industry and market.
Tips for using Gamestorming to make your workshops fun, engaging and effective!
Retros are a large part of how we grow and improve, so I decided to survey the UX team about what they have learnt in the last year.
AWS named its top performing partners in Australia and New Zealand at the 2016 AWS Partner Summit in Sydney. DiUS was honoured to win the AWS Consulting Partner of the Year.
Do we create a better user experience if our choice of words does not accurately evoke the behaviour we want from our target user? In short, no.
Even on an agile project, there’s a need for design artifacts that explain layouts and interactions. And for this, I like Zeplin, a tool for designers and developers to communicate.